Kullervo would then arrive in Duviri, his guilt causing Conceptual Embodiment to form a prison island for each of his seven crimes and The Warden, who bears a striking resemblance to Ballas, as his jailer.ĭialogue during The Second Dream states that Ballas held the rank of Executor, and was romantically obsessed with the Archimedean Margulis. He was then sentenced with the Executor's eternal vengeance. Ballas would then continue to charge Kullervo with additional crimes: Cowardice, Flight from Custody, Treason, Espionage, a second count of Treason, and finally Kullervo made an attempt on Ballas's life but ultimately failed and earned his final crime of Attempted Regicide. This works sometimes but not very often, and when Exalted Blade is toggled on, a Stealth Attack will not be performed at all.Kullervo attempted to gain Ballas's favor by killing an Orokin, but instead he earned his first crime of Murder. Upon using the ability on an enemy and activating a Stealth Attack as the Operator, you'll simply switch back Excalibur Umbra and nothing will happen. Sling Stun in the Naramon tree will not activate with Excalibur Umbra. I am assuming this applies for basically anything that can be put on him as well, such as some Arcane bonuses, other subsumed abilities like Nourish or Eclipse, and ally bonuses like Wisp's Reservoirs. This includes buffs such as Furious Javelin melee buff, subsumed Roar, and any built up weapon mods where applicable. In a similar vein, ANY buff that is given to Excalibur Umbra, whether it is your own or an ally's given buff, is automatically removed upon going into Operator and returning to Excalibur Umbra. This WAS fixed specifically for Exalted Blade, but this still occurs with subsumable abilities like Gloom, Blood Altar, etc. There has also been evidence of players running into this shortly after this fix was posted, which I'll include as a video link below.Īny toggleable ability on Excalibur Umbra that is used before Transferring into Operator will be toggled off upon returning to Umbra. My personal testing sees this happening in very specific mission types as a Client, such as Steel Path Duviri Circuit, Railjack missions (Void Storms or otherwise), Deimos missions, and basic Steel Path missions. This was the case then, but it begs repeating this bug again as this is becoming more prevalent as the years go by. This WAS looked into in Update 30.7.6, where Client side players who went through this bug were fixed aside from some rare occasions. This tends to disrupt a means of travel using Void Sling and makes movement feel much clunkier than it should be, and also affects builds that involve going into Operator mode and switching back often due to Focus trees like Naramon. This tends to happen primarily in Client players and sometimes very rarely in Host players. Upon transferring into the Operator, going a set distance away from Umbra, and then returning to him, you will appear at the previous location Umbra was at instead of at the Operator's new location. Here are a list of issues that have been observed with Excalibur Umbra through regular testing and in mission, namely coming from his Sentience passive. These issues should be observed and looked at as soon as possible as it is very disruptive to building Excalibur Umbra and takes away a lot of from Excalibur's strength as a Warframe. Excalibur Umbra contains a myriad of issues and bugs on his Sentience passive, and often go so far as to disrupt basic mod building.
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